The 40k voices are fully installed on your client even if you dont own the ship, so it should be really easy to bypass that restriction, i just wish i knew which. Sound files dumped in a folder with an xml document to bind them to different events. Now, sounds from five different calibres (instead of the previous three) will be played in Tier VIII-X battles. Thing is, these commander voiceovers are all installed in the same way. The Music slider will also be split into Music in battle and Music in Garage: The Interface and Notifications slider will be split into two separate ones: Interface and Voice Messages. In the next update, the audio-settings interface will be made visually clearer: We have been continuing to work on the sound for the game over the last several Updates, and we have some news that we would like to share with you about a number of sound improvements coming in Update 9.16. World of Warships Blitz is an enthralling online multiplayer naval war simulator and action game Survive intense war battles across the oceans against. With the improved sound feedback, players are able to understand the current situation on the battlefield faster and make more appropriate decisions. The switch to the Audiokinetic Wwise platform in Update 9.14 unlocked the ability to use sounds to provide much more information to players, such as the approximate calibre of the gun, the type of shell, and the amount of damage received, etc.
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